Mesh brush size usually too big

Mesh brush size usually too big

hoegge
Collaborator Collaborator
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Message 1 of 5

Mesh brush size usually too big

hoegge
Collaborator
Collaborator

The mesh brush size you can select in the mesh environment is often too big. It does not even help to scale up your mesh 10 or 100 times / then the brush size just grows. The size of the brush should really be relative to viewport / window size instead of model so you can make a finer brush. In this image I show the smallest brush possible on this STL:

 

ScreenShot2395.png

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Message 2 of 5

g-andresen
Consultant
Consultant

Hi,

this should be done in Meshmixer 

 

günther

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Message 3 of 5

hoegge
Collaborator
Collaborator
Not a very useful or constructive reply. If it should, it was not a feature
in AutoDesk.
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Message 4 of 5

jayarvinsettle
Contributor
Contributor

Check this out. The smallest brush size is for some reason proportional to the entire drawing. If you separate a part of it you get a smaller brush. I don't know how to glue the separated piece back in yet.

 

 

https://www.youtube.com/watch?v=ajwqeHS5l6Y

Message 5 of 5

Anonymous
Not applicable

I confirmed this - The smallest mesh palette brush size on my model was enormous. I then split a larger mesh into smaller mesh bodies using face groups. Now the brush size can get as small as an individual polygon of my model. Thanks for finding this!

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