MacBook Pro zoom, pan, pivot issues
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Hi,
I have recently moved fusion 360 into my 2015 MacBook Pro. The first thing i noticed was the controls have changed for zooming, panning and pivoting. On my windows machine you would use two fingers to zoom in and out on where the mouse was hovering. On the mac, two fingers only pans rather than zooming, this makes zooming incredibly hard as your fingers have to run perfectly straight to zoom in. Also when using the rotation cube in the top right hand side of the screen, when moving the mouse to the very edge of the screen the rotation box goes crazy and spins all over the place meaning you can only rotate the box in the direction away from the edge of the screen, this issue only occurs on the Mac.
Are there any settings that can be changed in preferences to fix these issues?
Thanks, Elliot
