Just curious if this is a glitch or a problem with modeling

Just curious if this is a glitch or a problem with modeling

Will1337
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Message 1 of 6

Just curious if this is a glitch or a problem with modeling

Will1337
Enthusiast
Enthusiast

I have run into this issue while learning nurbs modeling in the surface tool work space. I am wondering if maybe this is a bug or something.

 

Please excuse the unconstrained sketch as I was just trying to create a scenario where this problem shows up for me.

 

I am trying to learn so if I am doing something wrong please let me know.

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Message 2 of 6

Phil.E
Autodesk
Autodesk
Accepted solution

Thanks for posting.

 

I tested your design and found some issues. So it's a glitch. I logged a bug report for it.

 

If you are using this workflow with your non-test design shapes, and run into the same issue, please post again.

 

(ref: FUS-121654)





Phil Eichmiller
Software Engineer
Quality Assurance
Autodesk, Inc.


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Message 3 of 6

Will1337
Enthusiast
Enthusiast
Thanks, yeah I have run into it a few times, once it happens it seems to corrupt other surfaces
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Message 4 of 6

TrippyLighting
Consultant
Consultant

@Will1337 thanks for reporting this. I've come across it many times and then usually resort to split face or split body with a subsequent delete.
However, to get to a solid body enclosed by these 6 surfaces, you may want to look at the boundary fill tool.

 

TrippyLighting_0-1675256255213.png

 


EESignature

Message 5 of 6

Phil.E
Autodesk
Autodesk

I didn't find any corruption. Thanks for posting. When you have an example of a part you are making with this issue, please post again.





Phil Eichmiller
Software Engineer
Quality Assurance
Autodesk, Inc.


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Message 6 of 6

Will1337
Enthusiast
Enthusiast
Oh what I meant was once it happens, all other trim selections seem to do the same thing. Not a corrupted file or anything.

I came across this problem while learning how to model using surfaces, this was just a quick sketch/model that seemed to recreate the problem I haven't really had a chance to make anygthing using this process.
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