How to join bodies and forms into one body

How to join bodies and forms into one body

Anonymous
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Message 1 of 6

How to join bodies and forms into one body

Anonymous
Not applicable

I'm trying to make a relatively basic design to make a two-part relief mould. I have designed three bodies and a form that are all overlapping. is there any way to combine all the bodies and the form into one body. as the combine tool in the modify menu will not let me select the form and the bodies to merge into one. 

However, the whole point of me merging the forms and bodies is to make a mould from, do the bodies and forms need to be together to subtract from the inside of the box.

It's for a school project, I've been trying to solve it, even by exporting the components as an STL then re-importing them however this upscales all the parts as one body by 100x. 

any help would be greatly appreciated

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Message 2 of 6

TrippyLighting
Consultant
Consultant

Can you share your model ? (public link to the design from the data panel)


EESignature

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Message 3 of 6

Anonymous
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Message 4 of 6

HughesTooling
Consultant
Consultant
Accepted solution

The problem is the body created from the form is open. You need to switch to the surface tab, create a patch then stitch into a solid. When you do the combine be careful as you have duplicate bodies in different components. You might also want to read @TrippyLighting 's thread about Rule #1 and the use of components. At the moment your design is a bit chaotic, I try to avoid copy\paste of bodies as the copy can break and there's no way to reselect to fix the error.

image.png

 

Mark

Mark Hughes
Owner, Hughes Tooling
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Message 5 of 6

Anonymous
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@Anonymous 

Sorry. You are going to have to make up a lot of time for this question.

 The ideal way is to work the properties out with forms completely.

For example use a square and a quadball.

Delete unwanted surfaces.

Autodesk Fusion 360 (Education License) 10_11_2020 7_48_22 AM.png

Afterwards use a Weld Vertices tool, there is also a tool that works with sides.

2020-10-11 (1).png

The final result requires the proper alocated amount of vertices or sides to be ready to connect obviously. The end results in a more creased shape. At first you might get bad results if there are not enough vertices connected to go by. More importantly you will see impoper forms if you connect non continous vertices.

Autodesk Fusion 360 (Education License) 10_11_2020 7_49_28 AM.png

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Message 6 of 6

Anonymous
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@Anonymous 

The entire result looks like this. When you finish connecting 6 vertices points.

2020-10-11 (2).png

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