How to fill a curved, irregular shape

How to fill a curved, irregular shape

nine_tail
Explorer Explorer
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Message 1 of 27

How to fill a curved, irregular shape

nine_tail
Explorer
Explorer

Hello, I have a 3D scan of a segment of a broken teapot and I am trying to create a "patch" for it. I cannot seem to create a solid that fills the space though. Does anyone have any advice? I've been at it for hours and am losing my poor mind.Screenshot 2025-02-17 213925.jpg

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Message 21 of 27

nine_tail
Explorer
Explorer

I'm genuinely trying to find some help with my problem. If you don't want to help, it's okay. That's your perogative and I don't expect you to do something you don't want to. My problem is frustrating enough without you dangling the answer out of my reach. Please help me understand how you were able to do it, or move onto another forum so I can hopefully find someone who actually wants to help support an interest in CAD.

 

@nine_tail - this post has been edited due to Community Rules & Etiquette violation

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Message 22 of 27

TheCADWhisperer
Consultant
Consultant

@nine_tail 

The first step is to go through the Tutorials and then I am sure that several of the Experts here will jump into this discussion and guide you through the solution for free access to their years of experience.

If you would rather pay someone to give you the solution then make that offer.

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Message 23 of 27

nine_tail
Explorer
Explorer

You're right in that I should do more of the tutorials, and I intend to. But you're wrong about gatekeeping help to those who need it. I'm not asking to be taught all of Fusion 360, I just need to know what tools to focus on so I can do what I need in this moment. People with experience should be mentoring those who are still green, not chastising them for it.

 

@nine_tail - this post has been edited due to Community Rules & Etiquette violation

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Message 24 of 27

TheCADWhisperer
Consultant
Consultant


i'll ping the experts

@jhackney1972 

@TrippyLighting 

@g-andresen 

@HughesTooling 

 

All top-notch representatives of these help forums.

 

@TheCADWhisperer - moderation edited to remove quoted material. 

Message 25 of 27

TrippyLighting
Consultant
Consultant

@nine_tail wrote:

If the answer is to model the whole thing from scratch then what's the point of having a scanner in the first place?


That is indeed the correct approach to solving this. The best way to reverse engineer a shape is to understand how it was modeled or created to begin with. 

For example, you would not extrude in this case but revolve around an axis. Your suggestion of "extrude" indicates that you lack the basic modeling foundation needed to tackle this.

 

You were asked whether you had completed the free beginner tutorials so you have a basic understanding of the solid and surface modeling tools in Fusion. The tutorials will NOT teach you how to reverse engineer from a scan; they provide you with the basic tools and concepts. We will then build on the foundation. Reverse engineering from a scan is not necessarily a beginner task.

 

Also, it helps to be respectful and listen when starting to ask questions in a new community!

 


EESignature

Message 26 of 27

TheCADWhisperer
Consultant
Consultant

@nine_tail 

The solution to your problem is essentially the same as given in >>this thread<< for an experienced user.

If you could model from scratch something like this image...

TheCADWhisperer_0-1740325140944.png

... you would have a better understanding of how the original object was created. (The body most likely on a clay pottery wheel.)

 

Let's review the information you have given:

1. A rough scan (always hard to work with, even for advanced users).  Some photos of actual piece would most likely help.

2. The first step you did was to degrade the rough geometry scan you did have into even poorer geometry, but apparently not observe this degradation and ask questions about how to avoid going backwards.

3. Unfortunately, the next few steps you made in attempting to solve the issue would seem to indicate that you have never seen a video of a teapot being turned on a potter's lathe.  I doubt this is the case, I assume you have some experience, but it confusing to see the approach that you attempted.

 

Now, let's make some suppositions in the absence of information.

To me this looks like a broken pottery shard that you do not have any more of the pot.

You would like to fill in part of the area you showed, and that I modeled, so that others can get a visualization of what the pot would have looked like without modeling the entire pot.  An archeological example. 

If my assumptions are correct, you should have provided this information, photos of the actual piece, and photos of similar archeological presentation pieces that you or someone else already completed similar to what you are trying to accomplish.

If my assumptions are wrong - well you see the issue here - nobody knows what you know about where you are going with this.  That information is probably useful.  If my assumptions are wrong, then I was already going in the wrong direction.

How much work - how cleanly, do you want to match this to the original shard?

For a very very close match you would have to grind the edge of the original to smooth uniform surface, I assume you do not want to do that.

That would mean that the patching piece is not going to precisely match the edges (as shown in my example), but after printing the patch you could use clay to bind to the original piece.  In the past I have used drywall compound to completely cover the 3D Print as it dries relatively quickly and is easy to sand smooth. Of course, you want the patch to be a different color than the original shard to illustrate what is original and what is patched.

 

Let's start by filling in the missing blanks of information on the true Design Intent on your side.

 

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Message 27 of 27

nine_tail
Explorer
Explorer

Thank you, this is an excellent answer because it explains to me clearly why you cannot help me as of yet. I do, however, know how to revolve around an axis. Had I been asked if I did I could have said so. I appreciate you letting me know that this project is more complex. The bulk of my frustration lies in that I was led to believe that this was a very simple fix and that I did not deserve to be helped unless I figured it out on my own.  I will chalk it up to tact and misunderstanding—CADWhisperer probably felt disrespected because I didn't understand why he wasn't helping me, and I felt disrespected by him because it was implied he just didn't want to. It's not disrespectful to tell the other party they are being so.

 

As for the actual project, my brain went directly to extruding to fix the issue because most of my applications begin with that, which is obviously wrong for this project. It was my kneejerk solution because it's fundamental to most of the other things I use Fusion 360 for. I do know how to rotate around an axis, however. Had I been informed that this was one of the skills I needed to know from the very beginning I could have said so. I think there have been some assumptions about my skill level with the program because I haven't done Autodesk's tutorial. I have done many YouTube tutorials specific to the projects I'm working on at the time, and am relatively versed with a basic knowledge of the most common tools, my brain just seems to have an different, and in this case incorrect, approach to problem solving.

 

Thank you for taking the time to jump in an clear things up. I understand I have been approaching the project from the wrong angle, and you've told me where my jumping-off point should be.