Hi @TrippyLighting , thanks for your interest and suggestions.
I started with Fusion in July 2017, when I realized, that I can use 3D-printing for my project - a live-steam locomotive model 1:8. Before that moment I just draw some 2D metal sheet parts in Librecad, this was my first CAD experience. Since that time I created designs for wheels (including molds for wax patterns for steel castings) and some other test parts (directly 3D-printed patterns). During that time I learned quite much, what I can do in Fusion and what Fusion doesn´t like, and also, how to optimize my designs = minimize the work I have to do. And of course, I use the BORN technique. I have been working as a software designer & programmer for more than 30 years, so I´m quite familiar with computers, and my logical thinking is not the worst 😉
Now, having succeeded with test castings, the moment has come to design the whole engine. Regarding my skills and experience I have with Fusion so far (a bit too high probability of weird reactions, sorry), I don´t want to push dozens of parts, each representing dozens of timeline steps, in one single design file. If a one-part-design crashes (like those beeing discussed now), I am willing to recreate this particular design from scratch again, BUT NOT A MACHINE DESIGN REPRESENTING MANY MONTHS OF WORK!!!
As I didn´t found any other way, how to share basic dimensions between many designs automatically (yes, I could write them in an excel sheet and update them manually, or Fusion could provide parameter tables similar to sketches, able to be inserted into other designs), I created a hierarchic structure of single part designs and used insert-derived sketches to share basic point and lines. At that moment the problems now beeing discussed began. Now I just can hope, Autodesk will find and eliminate the bug(s) quite soon.
Why I don´t use fix dimensions: It´s not possible to downscale such an engine strictly by scale, as some parts would become to small, screwdrivers couldn´t reach some screws etc. This problem increases, the smaller the parts are. When I realize after 3 months of constructing, that I need 1,5 milimeters more space for some part on level -4, I´d like to create more space fot it changing some dimension at some higher level, which should automatically be passed through all levels to this part. Of course, I should start with the smallest parts and proceed to bigger and bigger parts (higher levels), but as I´m not an experienced machinery engineer, I´m not able to work in this way - I have to construct downwards, sorry. That´s why I tried to find a technique, how to achieve the flexibility needed.
Of course, I know, that using body fillets is better. So far I prefered sketch arcs, as I´m using original drawings (you may have noticed the canvases). Regarding the last experiences now I´ll think a bit, how to use solid fillets without getting "lost in dimensions".
Ad BORN: In the assumed hierarchic structure of designs (masterplan, main parts, smaller parts etc.), I want to project needed geometries downwards from level to level. To backckeck the whole design, I have to combine all these singular parts to an overall assembly design (using insert or insert-derive). Yes, I could design each part around the system origin and move it to its real position in the assembly file, but projecting e.g. holes downward from part to part is easier, when I place them at their final positions just from beginning. That´s why the backframe (Hinterrahmen) is placed far away from origin (the future projected reference points beeing represented by fix points so far).
Please excuse my probably too long post, but I just wanted to explain my position. I´d be happy to learn some better way, how to structure such a project.
Kristian






