Fusion not Fully Utilizing CPU or RAM

Fusion not Fully Utilizing CPU or RAM

bigradben
Contributor Contributor
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Message 1 of 10

Fusion not Fully Utilizing CPU or RAM

bigradben
Contributor
Contributor

I'm running into significant performance issues trying to nest parts. I'm nesting about 60 unique parts on a 5 X 10 sheet, and it takes between 10 and 20 minutes to compute. While this is running Fusion rarely gets above roughly 25% usage of the CPU or RAM. All 8 cores are being used about equally. The GPU is around 1%. The PC has an i7-11700 processor, 36G of RAM, and an NVIDIA graphics card.

 

It's taking so long to nest components that it's limiting production. Ideally I'd like to nest closer to 400 parts at a time. The parts are simple arcs and rectangles, I'd rather not share the nesting files, but I'll attach a sample part.(Note I'm not nesting the same part 60 times, I'm nesting 60 similar but unique parts.) I'm allowing 5 degrees of rotation, reducing that to 10 improves performance a little, but it's still slow. I'd like to keep the rotation at 5 degrees so I can use material more efficiently.

4,682 Views
9 Replies
Replies (9)
Message 2 of 10

jeff_strater
Community Manager
Community Manager

you have a multi-CPU processor, and the nesting algorithms are inherently single-threaded, so they can only use 1 processor at a time.  That is why total CPU utilization is only at 25%.  If you bring up Task Manager, and look at the whole computer, you will see that one processor is VERY busy, and the rest are doing nothing,  There is nothing you can really do about this on your end, unfortunately.

 


Jeff Strater
Engineering Director
Message 3 of 10

bigradben
Contributor
Contributor

Thanks for the response, here's a screenshot of a nest calculating on a less powerful computer. It looks fairly even to me. If only one core is running the nest then why isn't it maxed out?

joshhRQBUP_1-1680874220767.png

 Here's another screenshot just after if finished calculating.

joshhRQBUP_0-1680874382296.png

 

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Message 4 of 10

bigradben
Contributor
Contributor

No more information?

 

I'd really like to get this resolved, as it's significantly impacting productivity. Or is this really as good as it's going to get? It sounds like another user is having a similar issue with nests taking a long time to generate.

Message 5 of 10

FrodoLoggins
Advisor
Advisor

Are Autodesk's flex token powered servers for running simulations [now that running local simulations was conveniently removed] fully utilized or is that still single threaded?

 

- Time Magazine’s Person of the Year 2006
- Apple M1 Max rMBP A2485 // Latest MacOS // Latest Fusion
- Usually working off files uploaded to Fusion as: Step, STL, SLDPRT. If it matters ask me.
Message 6 of 10

welbot
Enthusiast
Enthusiast

I too am experiencing this issue with silly things like moving bodies. I KNOW I push fusion hard with some of the stuff I do, but I'm currently at the 5 minute mark, waiting for fusion to bring up the control to allow me to move the 30 odd bodies I have selected. My task manager shows fusion only using a max of 11% cpu, and it will eventually respond, but this gets super tiring when you come across it time and time again with sometimes the simplest things. 
I absolutely expect Fusion to take significant time to do some of the things I want it to do, but moving bodies is not one of them. 

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Message 7 of 10

grad2
Enthusiast
Enthusiast

I find this to be true when I am simply trying to add or remove parts of extrusions. What would be great is if we could pause the operation while we spend some time clicking on things, and THEN go when commanded. 

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Message 8 of 10

alex7XFRJ
Community Visitor
Community Visitor

im having similar issues with repairing mesh scans. i know this is a big process.... but i feel my computer should be very capable of computing this quickly. but im no expert on computer horse power. i just built the best i could at the time. im at about an hour in computing now....and ill share my screen shots of my machine performance. just seems like my computer definitely has the capacity to work harder but fusion seems to be limiting it....

 

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Message 9 of 10

g-andresen
Consultant
Consultant

Hi,


@alex7XFRJ  schrieb:

im having similar issues with repairing mesh scans. i know this is a big process.... 

 


Mesh Mixer is the better tool for this.

 

günther

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Message 10 of 10

jeff_strater
Community Manager
Community Manager

@alex7XFRJ - did you read the response from 04-06-2023?  These days, increases in "computer power" are achieved by adding more processors.  As I pointed out in that response, a lot of geometry algorithms are single-threaded, which means that only one processor can be used at a time.  You can see that quite clearly in your CPU graph.  So, yes, your computer has power to "work harder", but only on tasks that can use other processors.


Jeff Strater
Engineering Director
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