Fusion 360 UI is pixelated on HDPI monitors on Windows 10

Fusion 360 UI is pixelated on HDPI monitors on Windows 10

Anonymous
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Fusion 360 UI is pixelated on HDPI monitors on Windows 10

Anonymous
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Fusion 360 appears to be "HDPI aware" so interface elements are all at the right size on HDPI screens, but results in the UI being blown up 2x by Windows, causing it to appear pixelated. This is manageable most of the time, but isn't ideal when detail is more important such as when rendering or drafting.

Screenshot attached, fully updated F360 and W10

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mike.tessier
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Hi @Anonymous,

 

Thanks for posting!

 

I'm sorry to hear that the display has been blurry for you while working with Windows 10! I have heard of this happening in a few instance before, however I think it's the Windows 10 compatibility settings that are causing this.

 

Luckily we have a great article, linked here, that describes how to go about modifying the settings on your machine to get the application to display properly. Would you mind working through the article to see if that improves things?

 

I have also seen this issue pop up in instances where the computer didn't have the most up to date drivers for the graphics card. It might be worth making sure that you are using the most up to date drivers. However, when checking for driver updates, I would suggest doing so with the manufacturer's website. The only reason I suggest this is because I have seen instances in the past where the automatic utility provided by Windows incorrectly stated that I had the most up to date drivers.

 

I hope this helps! Please let me know if you have any questions or concerns - I'm always happy to lend a hand!

 

Cheers,

Mike Tessier

Product Support Specialist



My Screencasts | Fusion 360 Webinars | Tips and Best Practices | Troubleshooting
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Anonymous
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Hi Mike, thanks for the prompt reply.

 

I disabled the scaling as per the guide but unfortunately this is actually worse. Without the scaling, almost all UI elements are displayed at half the size they should be, as well as lines and grids showing too thin in the 3D workspace. I have attached a photo to demonstrate the issue. It can be seen most obviously with the timeline and data panel. My understanding is that the compatibility scaling is deliberately set to be on by default in order for the UI elements to render at the correct size, but the pixelation is an unavoidable side effect until Fusion 360 handles scaling natively. It would be good if this capability could be added to Fusion in the future.

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