Fill a void / create a body between faces?

Fill a void / create a body between faces?

Anonymous
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Message 1 of 5

Fill a void / create a body between faces?

Anonymous
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I have been working on a model of a boat I plan to 3D print in the future, I am very new to Fusion360 so I have a lot to learn, I am now stuck on trying to make the top case for the boat a solid. I used lofts to create the shape, and the thicken command does not want to create a solid, so I am wondering what other options I have for filling this 'void'. I have tried Boundary Fill to no avail. I have attached a screenshot of just the part I am referring to, all of the bodies are separate and were created using Lofts.

 

Any Help is greatly appreciated, thank you!

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Message 2 of 5

sjeffff
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Based on your timeline and the core of your question. I am going to give you an answer which is not the shortest path to your answer. It will teach you how you can resolve this problem. But more importantly it will teach you how to prevent this issue. The shape you have can be roughly made in around 6 or 7 steps I think. The really long path is to follow this whole course: https://f360ap.autodesk.com/courses/getting-started-in-fusion-360/lessons/lesson-1-course-overview. Which in the end will result in you designing  body of a racecar.


The shorter path is to ignore learning all these basics and just watch this video about extrusion & fillets.
https://f360ap.autodesk.com/courses/introduction-to-3d-modeling/lessons/lesson-5-how-to-create-and-e...

 

As you might have guessed, I would advice you to take the long path. Cause I do not a single clue why you would ever use lofts to create such a shape. And unfortunately. Because I do not understand why you have done what you did. I can not imagine what might have gone wrong.

 

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Message 3 of 5

Anonymous
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Thank you for the reply. I will take a look at the links you have provided. This is my first model in Fusion and I am not particularly interested in becoming an expert at the software. Maybe I should have clarified from the beginning, this is not the whole model, I pulled out this part for the screenshot. There are numerous other bodies and bits to this boat which is almost complete now except for a few motor mounts and such. I made this part in about 4 steps using lofts. Since according to you lofts were not the correct approach, I shall look at the links you provided, however this shape must be exactly as it is, because it has to meet up with the lower clam shell, and body lines have to meet up. Thanks.

 

Edit: I took a look at these links, they are just basic tutorials. I understand fully how to use the basic tools. What I need is for this shape to be solid, so it can be 3D printed, it must be very specific as I am working of multiple reference images of the actual boat in question, and the full size boat which I have access to. Please advise the method you would suggest to create this exact shape.

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sjeffff
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Well, like I said. I can not help you with closing such a hole. Cause I do not know how to create holes with lofts. I do know however that you can do this with a mesh. So assuming the problem is mesh related. Which I think it is, because of the yellow color of the model. I would suggest the solution is to edit the mesh and go to "Modifiy" -> "Make closed mesh".
Which I do not know for sure cause you left this relevant information out of the picture by hiding the browser in the screenshot. Also, fix the yellow and red errors in your timeline. These can also cause weird behaviors.

Message 5 of 5

Anonymous
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Thankyou! I will look into replicating this shape with a mesh object!

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