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As I have done many times, I inserted a mesh (.stl) and then "convert mesh" to make it into a body. At that point usually I can treat it as a regular body and make edits to it.
I'm trying to remix a .stl and after converting the mesh I can make edits directly to the body (ex. chamfer and edge), but when I try to make a drawing on the body and then extrude (cut) into the body I get the error message "No target body found". Can anyone tell me how to fix this?
Solved! Go to Solution.
