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Cherry appearance on one body sometimes paler in color in design and local render
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Hi, I've looked at the Properties of the "Trigger arm asmbly" as compared to the other cherry components and can't see a difference. Sometimes it is correct and other times not. Is there some other component|body effect (e.g., lighting) that is not part of Properities?
There is at times a flickering when changing the view, as if a hidden body is lurking behind it. There is not one that I know of.
thanks for any insights!
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