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01-17-2021
01:36 PM
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I have an assembly with multiple components. When I trying to edit a sketch in one of the components the program rotates the camera to the wrong plane (e.g. not the plane of the sketch). For example, on the screencast, I trying to edit the sketch in the global ZX plane (it is the XY in the component's origin), when I double-click on the sketch camera rotates to the ZX plane of the component.
Solved! Go to Solution.