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Create a 3D Contour path that follows the bottom Z height of a pocket wall

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Message 1 of 3
deutirium
261 Views, 2 Replies

Create a 3D Contour path that follows the bottom Z height of a pocket wall

I want to finish this pocket's highlighted wall using a flat endmill:

deutirium_1-1722510609714.png

 



I want to create a toolpath that would run the edge of the toolpath along the highlighted path. I can somewhat achieve this by doing a contour of the pocket's wall and using a very small stepdown, but this is not ideal for a number of reasons. What I am looking for is something similar to the 2D trace toolpath, however given the geometry at hand I am not able to get it to create an appropriate toolpath that follows the pocket's shape without collisions. The ideal solution would be contour toolpath with a final pass that varies along height. Is it possible to create such a toolpath?

deutirium_0-1722510494953.png

 

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Message 2 of 3
seth.madore
in reply to: deutirium

No toolpath is going to get you something that will perfectly machine that part, as it's designed. You will have fillets and whatnot to contend with.

That said, I would try the Project toolpath. This will require some sketches to drive the toolpath, but it's otherwise a decent solution.

 


Seth Madore
Customer Advocacy Manager - Manufacturing
Message 3 of 3
deutirium
in reply to: seth.madore

Thank you for the suggestion, "Project" did indeed work. I had to create a sketch that is basically a line with offsets that are equal to the tool radius to define the toolpath but the "project" toolpath followed the height as I wanted. The aim is to recreate the shape as closely as possible using standard tooling on a 3 axis mill. 

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