Surface machining questions
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Surface Machining,
Hey all, Im programming an AR-15 (air soft lower) and have some general questions regarding surface machining as it pertains to metal parts. As you can see this is a standard Colt style AR, not a square corner on the darn thing! As I experiment with different tool path options I like geodesic and flow. I will be machining all these surfaces with an 3 flute1/8 ball end mill.
Parts will be sand blasted with garnet media (not sure what grit yet) then Cerakote for pain finishing.
A very quick bit of info on my past experiences. Back in the day I used to be in the toy industry as a CAD designer, 3D modeler, sculptor, model maker, prototype creator, and digital sculptor. I used CNC machining to create toy sculptures and models and I milled them in toy sculpting wax. this was WAY before anyone was doing stuff digitally back in 1999-2000 I started digital. I was the 1st vendor doing stuff digitally. EVERYTHING was organic surface machining and took hrs and hrs to machine. It was not unheard of to mill stuff that was 8-10 + + hrs. I used to machine most sculptures with a .03-.02 ball end mills to get down into all the details of the sculpt at .003-.002 step over. Back then it was all parallel finishing. The sculptures would come off the mill 98-99% finished and only a sculptural Nathan/alcohol brush down and polish was required to finish. When ever I would deviate from the .003-.002 step over and say used a .005 I would not get the results I needed and would require more hand clean up. The goal was always to pull finish sculpts off the mill. In the toy industry “much like in manufacturing,” perfectly smooth sculptures/surfaces is the benchmark and is always what is expected. I only mention this because that is where I’m coming from and I need to improve on those experiences with this project. At this point the machining time are starting to really spook me, LOL! Although I do need perfectly smooth paint ready surfaces I need to know how to approach the surface machining and improve on my past.
Questions
- What is a perfect amount of step over with an 3 FL1/8 ball EM? I currently have .005, is this overkill or not enough?
- If you see the screenshots I’ve posted I want to know why there is such a difference in the step over when I programmed both with .005?
- If you have a recommendation for garnet media LMK.
- ANY additional tips would be appreciated?
- This is an off topic question but has AD implemented a way to measure random distances in space. For example, I would like to measure the actual distance between the 2 tool paths step over. This has been my Achilles' heel in Fusion, coming from using Rhino 3D for 25+ years. You CAN measure ANYTHING in Rhino and you don’t have to snap to anything to do so. Drives me NUTS in fusion it is ALWAYS is a limitation IMO!
Thanks
Geodesic tool path
Flow Tool Path