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Hey so this is a bit random but I started making miniature skateboards for fun and wanted to take it in a new direction with an actual mold to press layers of veneer.
I downloaded an STL file of a skateboard mold and resized it to fit my dimension (roughly 100mm x 37mm, and oversized a bit for wiggle room).
My main issue is that the STL file is made up of hundreds of triangles and it is very demanding on my desktop. Especially when I start to apply toolpaths to the mold, it sometimes takes a minute or two to render the toolpath and is very laggy. I understand this may be a computer issue, but what i am asking is if there is a way to "simplify" the STL file. I converted the STl file into a solid body but this did not fix the issue. It allows me to slightly edit the model and apply tooling, but it is still a very demanding file.
Is there an easier way to do this? This is my first 3D mold I have ever made by CNC machine and right now I just want to finalize this one before moving on, although in the future I would love to be able to slightly modify the mold's shape, such as changing the contour, the width, length, and depth to make different skateboard shapes. As of now, I don't see myself being able to do this with the current setup I have.
Any thought or ideas on how I could simplify this process? I can attach the file as well as a screenshot of the file I am working on. This will be super duper helpful if anyone has some advice for me.
*There are also a couple, seemingly random, "rapid collision with stock" errors for almost no reason. I know there is a reason, but when I watch the simulation it literally makes no sense as to what the "collision" is and why it's happening.
Thanks a ton in advance,
Mike
Solved! Go to Solution.