Wrap a sketch around a sphere.

Wrap a sketch around a sphere.

Anonymous
Not applicable
4,288 Views
6 Replies
Message 1 of 7

Wrap a sketch around a sphere.

Anonymous
Not applicable

Hi. I have made a 2d sketch and i want to wrap it around a sphere and then extrude it. The sphere has a radius of 50mm, so the surface area is 31,415.927, I have square rooted this so i can find the sides of the sketch square. I have attatched a photo as a reference for this. Please help. The 2D sketch and the sphereThe 2D sketch and the sphere

0 Likes
4,289 Views
6 Replies
Replies (6)
Message 2 of 7

etfrench
Mentor
Mentor

I'm afraid you'll need to do a bit more math 😀  This thread may give you a hint.

ETFrench

EESignature

0 Likes
Message 3 of 7

hpekristiansen
Advocate
Advocate

Fusion 360 can do this - despite what most people will tell you. You need to use the programming interface - Fusion 360 API. (EDIT: As TrippyLighting 

 

Ben Gruver has done it here:

https://gist.github.com/JesusFreke/f619dd8599b7982ec85db73dfb0b7200

 

A plane does not just magical fly onto a sphere - you need a projection, and there are many many different ways to do that: 

https://en.wikipedia.org/wiki/Stereographic_projection

https://en.wikipedia.org/wiki/Map_projection

As I see it, you will probably want to preserve angles and distances, but that is just not possible. 

 

 

Message 4 of 7

TrippyLighting
Consultant
Consultant

@hpekristiansen wrote:

Fusion 360 can do this - despite what most people will tell you. You need to use the programming interface - Fusion 360 API.

 


I would still maintain that Fusion 360 cannot do this because that applies to 99.99% of Fusion 360 users, who naturally would be looking or a set of tools available through the UI and I find that perfectly reasonable.

 

Learning Python or C++ and also familiarizing oneself with the Fusion 360 API takes substantial time and might not be worth the investment. That is a personal choice!

 

 

 

 


EESignature

0 Likes
Message 5 of 7

SimonPlatten
Collaborator
Collaborator

I have a sphere, I'm using Fushion 360 version 2.0.10032 on macOS 10.16.0

 

In a sketch I have a triangle that I want to wrap onto the project onto the sphere, how to I do this?

0 Likes
Message 6 of 7

g-andresen
Consultant
Consultant

Hi,

here are some tutorials

 

günther

0 Likes
Message 7 of 7

SimonPlatten
Collaborator
Collaborator

Thank you, I will take a look.

 

0 Likes