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I'm working on the bottom side of an object and need to offset a plane in the negative Y direction and negative YZ plane but it will only let me do it in the positive direction. So basically, I need my negative Y to be positive. It's currently facing down on the ViewCube (it's upside down) and I need it up. I don't know how to flip it, if that's even possible.
we might need to see what your doing. typically putting a - in front of the numerical input will do the trick. can you post a pic, screen cast, or model?
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