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Wonky origin and relative movement around a joint
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Hi all, as a relative beginner, I've hit a couple of issues I'm hoping someone can help with.
The project in question is shared at http://a360.co/2E0bM6c
CONTEXT
I'm modelling speaker coverage in an auditorium. As such, I've set up the room, created sliding joints so that I can set the height and horizontal position of a speaker, and a speaker mount with a compound joint so that I can change the elevation, rotation and tilt of the speaker. All of these can be changed via the parameters dialog box.
The stage should be static, and all changes should move the speaker position and attitude relative to the stage.
THE PROBLEM
- I've somehow broken my origin , such that when moving around my model, it's hard to position things correctly, and set appropriate views. Where did I go wrong, and how can I fix it?
- When I change the attitude of the speaker (tilt, elevation, rotation), the speaker stays still and the whole stage moves. How do I change it so that the stage is fixed, and the speaker (and mount) changes relative to the stage?
Any assistance would be greatly appreciated.
Ta,
Lance