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Hello my Fusion friends!
I ran into an issue today. I have an assembly of two parts, which requires some latching mechanism. I decided to implement classic easy springy wire, which is included in virtually all computer connectors (USBs, Apple's Lightning, etc).
So I created a very simple and rough representation of what it looks like. These are two components with "slide joint" defined. I am showing a cut through these bodies so you can actually see what's going on.
Now what I want to achieve. When sliding top component to the left, the wire should move (flex) down, leave the top part slide to the end and then return to its normal position. That way the top body is latched until you develop some strength to pull it back through that steep arc. If I didn't describe it well, this mechanism can be easily seen for example on a male microUSB connector or Apple 30pin.
That's a behavior I want to simulate in Fusion 360, so that I can see where it's weak, if it's even possible in some way etc. Is there any option how to do this in F360?
Thank you.
Regards,
Radek
EDIT: I also tried defining a contact set between these two components, but it actually stops the top body when it hits the spring wire.
Solved! Go to Solution.