Why does rotating a pattern feature duplicate the entire body?

Why does rotating a pattern feature duplicate the entire body?

Anonymous
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Message 1 of 7

Why does rotating a pattern feature duplicate the entire body?

Anonymous
Not applicable

Hello there,

 

I'm a student and have a bit of experience with SolidWorks and now want to get started with fusion 360 as long as I can still get it for free.

 

i want to create the parts for a finger jointed box:

Boxjoint

 

I created a sketch for one finger, extruded through all to get the cutout and used a pattern to do this along one side.

To get the fingers to the other side, I wanted to rotate the two features (the extrude and the pattern) by rotating them, which looked very promising in the preview:

 

box rotate extrude and pattern before.png

 

But when I hit the OK button, I get this result:

 

 

box rotate extrude and pattern after.png

 

Apparently, the (linear) pattern that I want to rotate recreates the entire body.

This is very odd because the result differs drastically from the preview and I was very surprised.

 

What would be a better (working) approach to do this?

I assume that I do not actually need the rotation but isntead could have simply appointed both edges (on both sides) for the linear pattern and be done with it. Is that correct? Am I missing something here?

 

thanks for your help

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Message 2 of 7

Anonymous
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Lars has a great tutorial that might help.

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Message 3 of 7

Anonymous
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Thanks for that. I'll take a look.

 

I'd really appreciate an explanation of why my approach went so terribly wrong.

And also, why the preview of the roation was so different from the result.

 

The outcome looks more like a bug to me than expected behaviour.

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Message 4 of 7

HughesTooling
Consultant
Consultant

Can you export the f3d file and attach, it will be a lot easier to help. One thing I noticed is you used pattern on path, I'd use a rectangular pattern, it works fine with a single row. Also did you try the other Compute Options. I've attached a sample file using a rectangular pattern.

 

Mark

Mark Hughes
Owner, Hughes Tooling
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Message 5 of 7

Anonymous
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@Anonymous

It's something weird with your particular design. Because I can repeat your  steps and not a single issue was appeared.

 

f360_rotate_feature.png

 

 

And it looks like on your screenshot the Body1 is also correct. But from where a bunch of patch-bodies were appeared - it's a question...

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Message 6 of 7

Anonymous
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Having a rectangular pattern is not my desing intent. If I need a workaround, I can fall back to this solution. Thanks for that.

 

I tried other compute options, but they have other issues as you can see below. I attached the file I created for those.

 

The adjust option looks good in preview, rotates the whole thing as expected, but is missing the final element of the linear pattern.

 

pattern preview.pngpattern (with option adjust) missing last part.png

 

 

The identical ption looks good in preview, rotates the whole thing horribly wrong, but is creating the last element in the pattern as expected.

 

pattern preview identical.pngpattern (with option identical) fail.png

 

 

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Message 7 of 7

Anonymous
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Two steps to fix you design:

  • In second extrude - set Extent to "All". Or, if you want to keep "To Object" mode - set Chain Faces to "Extend faces".
  • In pattern on path - set Compute option to "Adjust"

See screencast:

 

 
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