Fusion 360 development
Just to add to frank's comment.....for parts that are heavily chamfered/filleted, there are various ways to quickly add points in space that represent virtual sharp corners for adding joint origins. BUT, those points, whether created via the construct menu (3 intersecting planes, two edges, etc.) or as projected points in the sketch environment, do not associate with the part; so they will not participate in creating a joint (at least that is my experience so far),
Essentially one must create a joint origin on a part and them offset it to the proper location. This is doable, but is somewhat hindered by the limitations of the measure option when moving the joint origin around (unless you care to remember the radii or distances involved with every fillet/chamfer and enter them directly). In particular there seems to be no way to flip the sense of the X,Y, abd Z direction arrows when measuring an offset; thus you end up having to edit some dimensions to add a minus sign to offset the origin correctly.
The ideal solution would be, as frank alluded to, a way to place the joint origins at virtual sharp locaitons. Personally, I think the current optons suffice, but were I to be in his position of dealing with many instances of chamfered/filleted parts, those current options might get old real quick.
BTW, searched the ideastation, but found nothing that addressed this issue directly. Thanks.
Fred