What is the best way to create a spherical hex map?

What is the best way to create a spherical hex map?

Anonymous
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What is the best way to create a spherical hex map?

Anonymous
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Screenshot (12).png

 

How would I go about creating something like this? I want the surface of my sphere to wrapped my a hexagonal mesh.

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JamieGilchrist
Autodesk
Autodesk

hi abhi3188,

 
the short answer is there's not an easy way to do this in Fusion today.  My question to you is what is the intended use of such a model?  Also it looks like Unity has a pretty good solution for this.  Can you export the unity model as an obj, step, iges file then bring it into Fusion?
hope this helps,


Jamie Gilchrist
Senior Principal Experience Designer
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etfrench
Mentor
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This formula should get you started: https://www.engineeringtoolbox.com/chord-length-circumference-circle-segments-d_1870.html

A single row of hexagons around the equator of the sphere will divide that sphere into equal chords. Just repeat that pattern for each unique row.  Hint: You can use the Suppress option to skip a hexagon that was created in an earlier pattern.

 

As you fill in the pattern, Fusion 360 will probably become unresponsive.  You can ground the bodies as they are created to remove them from the Compute All loop.

ETFrench

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etfrench
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Actually, it seems that regular hexagons cannot make a sphere: https://math.stackexchange.com/questions/2121175/is-it-possible-to-have-a-spherical-object-with-only...

ETFrench

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