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There are a number of basic things I can't seem to find in Fusion - either I've learned the wrong terminology when I studied design or I've picked up the wrong terms while exploring 3D printing the last couple years.
The first is the most embarrassing: I cannot get fusion to let me fluidly draw a contiguous set of lines without drawing a spline. The extra click required to draw a second line also means pausing and re-starting mouse travel, more than tripling the time it takes to, say, draw a simple triangle.
I suffer this most when I am trying to realize a set of construction lines. Is there a way to select a set of construction lines and push them from the sketch to the surface/solid workspace other than just drawing lines over the top of them?
Third problem is point-placement: Imagine I have a 10mm vertical line and I want to place a point 1.34mm right of the top of the line and .701mm left of the bottom. I can't sketch dimensions for this, because I have to place the point first. If I was using less precise numbers, I could just zoom in and find the right guide lines to place my point, but the only other solution is to draw a guide line and clutter up my sketch.
Sketchup and others solve this through measuring - the measuring instrument snaps to points/edges/faces by default but you can also just anchor it anywhere in space and then repeat for the endpoint, and use a modifier to ask it to place a point.
In fusion terms: this would be like being able to draw a line but on completion, instead of placing the line, just placing a point at the 2nd point of the line.
Is there a way to do something like this?
Finally: Is there a way to denote an entire sketch or object as being self-mirroring? I'm trying to design a rail, so I sketch and implement the T of one side, mirror it to form the full rail, but then when adjustments to one side get replicated for me, e.g moving the left face of the vertical bar, the same action (instead of it's reverse) is applied to the mirror causing the vertical bar to shrink.
It would also just be really nice to see the mirror of a sketch as you design it: the part my rail has to fit is not symmetrical, but the rail has to be 🙂 For now I've just copied the travel's sketch and reversed it over itself, but that makes it hard to understand at some points.
Edit: Lastly, I'm trying to find a way to draw a line centered on a point - e.g draw a 20mm line centered on a point, it seemed like I've seen people do this in Fusion videos?
Solved! Go to Solution.