Variable distance chamfer

Variable distance chamfer

jan.gladines
Contributor Contributor
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Message 1 of 7

Variable distance chamfer

jan.gladines
Contributor
Contributor

I have this object

 Screenshot_35.pngand I would like to create a chamfer that follows the angled edges of the side. With a fillet this would be easy, I would just use a variable distance fillet Screenshot_34.pnghowever this is not possible with a chamfer. Is there any way to properly do this?

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Accepted solutions (1)
3,331 Views
6 Replies
Replies (6)
Message 2 of 7

jan.gladines
Contributor
Contributor
Accepted solution

Again the loft tool was the solution, I created 2 sketches (one for each side) and created 2 lofts. Could have been simpler for sure, but this works.

Message 3 of 7

grishnakk
Contributor
Contributor

The proposed solution works but it could be so much easier to have a variable chamfer option in the chamfer tool as it is in the fillet tool.

Message 4 of 7

ted.barrett
Observer
Observer

Two solutions I found, the "proper" way and the "shortcut" way.

Proper way:

- create a variable filet

- delete the rounded surface through the surface editor

- create sketches on and "trim" the surfaces at either end of the newly created hole so they are straight instead of round

- "patch" the hole to create a new surface

- "stitch" the new surface and the existing body together

 

image.png

 

Shortcut way:

Create a variable filet and set the tangent weight to 0.1. This isn't perfect but may be good enough for some applications.

Message 5 of 7

davebYYPCU
Consultant
Consultant

Proper way: (interesting)

- create a variable filet

- Surface > Loft the fillet edges (New Body)

- Split (solid) Body with surface Body.

- Remove Offcut.

 

vcdb.PNG

 

Might help..  

-

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Message 6 of 7

johnsonshiue
Community Manager
Community Manager

Hi! There are multiple ways to do this, as already illustrated by the forum experts. Another way is to create the variable fillet. Go to Surface tab -> delete the fillet surface. Then create a Loft surface to fill the gap. Then stitch the surface bodies back to a solid body.

Many thanks!



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer
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Message 7 of 7

TrippyLighting
Consultant
Consultant

@johnsonshiue wrote:

... Another way is to create the variable fillet....

 


There are indeed several ways, however, the best way to do this would be a variable chamfer equivalent to a variable fillet. That shouldn't be too hard to implement 😉


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