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I want to generate a truncated icosahedron. I created a pentagon component (one micron thick) and a hexagon component with the same parametrized edge length.
Then I grounded one pentagon and pasted 5 hexagons, and started defining joints at the midpoints of each edge. I'm using cylindrical joints, and it seems to me that these should result in the hexagons meeting the pentagon and each other at the correct angle. But before I've added many joints between hexagon edges I start getting errors with messages that the joints are not possible.
Is this method not feasible?
My goal is to define the truncated icosahedron geometry with lines that can then guide shapes that I can sweep profiles along to generate an outline structure, with special features added at intersections that can support LEDs etc.
Is there a better way to generate this geometry?
Solved! Go to Solution.