Unable To move a sketch or create new sketch in the browser

Unable To move a sketch or create new sketch in the browser

John_C_Hansen
Enthusiast Enthusiast
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Message 1 of 4

Unable To move a sketch or create new sketch in the browser

John_C_Hansen
Enthusiast
Enthusiast

I have been dormant for a very long time and as I return to  Fusion  I am watching tutorials about how to manage components, assemblies, etc. in the browser. I have seen people move items from one part of the browser to another component  with no difficulty as if it's easy and natural. What I'm trying to do is create a new sketch within a component and nothing happens. I'm trying to get my browser organized in such a way that the sketches are located  with the bodies and components that relate to each other.

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Message 2 of 4

kolinbolim
Community Visitor
Community Visitor

I'm not sure if this works between different components, but I've run into similar problems where i needed a sketch somewhere else. I started a new sketch where I wanted it, leaving it empty, went to the original sketch and copied everything, went back to my empty sketch and pasted it all. The one thing I realized and is super annoying is i couldn't get it to paste in the exact same place as the initial sketch, so some moving/rotating was needed. I've only done this with relatively simple sketches too.. https://tutuapp.uno/

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Message 3 of 4

Drewpan
Advisor
Advisor

Hi Guys,

 

Some advice about sketching and moving stuff.

 

Remember that designing is about good planning. If you are designing an engine it is rare you might start with, say,

a piston ring as your first component and build the rest from there. You would usually start with the engine block and

build assemblies and sub assemblies from there. So to start with you need a good plan.

 

Your plan will seldom be perfect so learning how to manipulate the timeline to keep everything together is a very

good skill to learn early. Planning and keeping stuff grouped makes things much easier.

 

There will be times when you will make either mistakes or you will want to calf off copies of components and

assemblies and will need to move them in the browser tree. While there are times when you both can and want

to do this, you need to do it the right way. Make sure you have selected the correct component in the browser tree

before you make a copy. It is possible to copy both a single component and sub-assemblies and they will go into

the tree under whichever component is active at the time.

 

There are also times when you may wish to simply drag a component into an assembly using the browser tree. You

really want to avoid it if possible but you can do it. Good planning will reduce the times you will need to do this. We

always want to find short cuts and ways to cut down the workload but you need to do it the right way, not just

because you either made a mistake or because you can.

 

So. Sketches. If you are planning correctly and being careful how you activate components then it is very easy to

either keep all of your sketches together in the top component, or individually in sub-components, assemblies, or

sub-assemblies that they are associated with. Some people will do this all top, others all associated and some will

mix the workflow. As you gain more experience you will learn when it is appropriate. The one golden rule you should

remember is be CONSISTENT. Don't start off one way and change your mind in the middle - it WILL confuse either

you or others looking at your design.

 

You can also simply drag a sketch to move it and you can copy a sketch but a sketch should be simple and only do a

few things at most to help you create a base shape to use the tools on. Good workflow is not so much to just copy

a sketch to somewhere else but to project the bits you want from the original sketch into the new sketch associated

with the component you are working on. The main reason for this is it keeps everything associated with the part

you are creating and shows the relationship of that part with another part.

 

In a nutshell it comes down to planning well; manipulate the timeline when necessary; stick to a workflow and be

consistent; create new sketches and project the older geometry you need.

 

I helped another person today and their design had 60 sketches and apart from a few constraint issues he wanted

help with, all the sketches were fairly simple. All his sketches were associated with the top component but he just

as easily could have associated it with the other components in the design.

 

Everything you do in the browser tree will depend on which component is active so keep good track of it. If you

make a mistake then fix it EARLY to save much pain later. It is much easier to fix a mistake straight away than just

before you have finished. Similarly make all sketches fully constrained and fix all red and yellow flags as soon as

you notice them. They are much easier to fix before you have created other geometry that depends upon a flagged

part.

 

Cheers

 

Andrew

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Message 4 of 4

Drewpan
Advisor
Advisor

Hi,

 

Don't do that it isn't good workflow and a very bad habit. Make the original sketch visible; hit "P" to project and

select only the bits of the original sketch you need; then finish the new sketch and forge ahead. Projecting will put

it exactly where it is in the original sketch. This is why we do it this way.

 

Cheers

 

Andrew

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