Unable to mate component

Unable to mate component

Anonymous
Not applicable
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13 Replies
Message 1 of 14

Unable to mate component

Anonymous
Not applicable

Hi,

I am finding some difficulties doing the assembly. It keeps saying the joint cannot revolute at certain position. 

I so kept changing the links length. Anyone know how to fix it ?

 

PS I attach the file of my project 

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944 Views
13 Replies
Replies (13)
Message 2 of 14

davebYYPCU
Consultant
Consultant

Step 1.  Make these two faces zero degrees in alignment.

 

t2mlu.PNG

Your parts don't line up, way back here.....

 

t2anlu.PNG

 

 

Might help....

Message 3 of 14

Anonymous
Not applicable

Alright I will try to do that 
thank you

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Message 4 of 14

Anonymous
Not applicable

I still have the same problem

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Message 5 of 14

davebYYPCU
Consultant
Consultant

(First Component put into the file, is not aligned to it's own Origin.)

Step 2.  This is not aligned either.

 

ictins.PNG

 

Might help....

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Message 6 of 14

Anonymous
Not applicable

Hi 

Thank you for replying.

I aligned the ring to its origin, and also aligned the two faces you mention in the previous response. However I still can't assemble the end of the link to the ring

 

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Message 7 of 14

davebYYPCU
Consultant
Consultant

For Revolute Joints, all of the parts must align perfect, I prefer checkingface to face, and tracked down that component in error, but did not find any others until this one was fixed.  

i can check the file - later today, will see what else might be causing it.

 

Might help....

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Message 8 of 14

Anonymous
Not applicable

Hi,

Alright. Thanks again for the help

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Message 9 of 14

davebYYPCU
Consultant
Consultant

Close - must be perfect, in this pic

Number 1 part is the correct one, (Checked it)

Number 2 part is still off line.

 

t2wnf.PNG

 

Might help.....

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Message 10 of 14

davebYYPCU
Consultant
Consultant

More checking, and Align to Origin is not going to fix this, 

 

t2wnfg.PNG

 

Might help....

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Message 11 of 14

davebYYPCU
Consultant
Consultant

Sorry I can't rebuild this Component, I need the radius of this circle, and the thread details.

 

ntrdtft.PNG

 

Might help....

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Message 12 of 14

Anonymous
Not applicable

The radius is 30 mm 

below the thread details

Screenshot 2020-08-03 at 12.40.22 PM.png

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Message 13 of 14

laughingcreek
Mentor
Mentor

honestly, something with involved joints like this is generally easier when built in place, and then jointed with "as built" joints instead.

(helps when the geometry is correct also of course.)

 

Here's an example, I suppose this is where your headed-

 

 

All those position captures and grounding, un-grounding features in your timeline isn't doing you any favors either.  those will frequently confuse the issue and sometimes cause things to not work.  you end up chasing your tail.

 

I attached the model in case you want to peak at it.  construction methodology is different (mostly to make modeling faster), but same idea.

 

 

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Message 14 of 14

Anonymous
Not applicable

I see. 

Alright I will  redo it and make it much more simpler. 

Thank you 

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