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Hello,
I have never used this forum before so please let me know if this is the right place to be posting. I am trying to design a custom controller in Fusion. So far the body split in two halves where I want it and shelled. I am having difficulties in designing the seam between the two controller halves. What I would like to do is create something similar to modern injection molded controller housings (like Xbox, PlayStation, etc.) where there is a gap and a flange designed into the seam to make sure the edge matches up and doesn't allow any light to pass through (below I have a Microsoft paint drawing of a cross-section of what I'm trying to achieve, hopefully it makes sense). I've been trying to find a way to do this over the past few days and I always run into some kind of error. So far I have tried sweeping a profile along the path where the two controller halves are separated but I always get an error saying the profile intersects itself. I have also tried splitting the face of mating surfaces and offsetting the faces to create the edge that I want but I always get an error saying the faces couldn't be rebuilt after being deleted. At this point I figured I would try posting this here and see if anyone has any experience with this type of design or sees any major flaws in my design process. At the end of the day this is just a personal project and this seam design is mostly for looks, so if this is just not possible to do I am willing to just carry on with my project without it. I have the f3d file attached below.
Solved! Go to Solution.