Trying to merge Tspline surface with solid body

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Alright, before I explain the difficulty I'm having, a little background on what I'm trying to acheive.
This is a painted foam model of the table foot I'm now trying to model. For the most part it's a straightforward solid modeling object, except for the top surface which is gently domed at the toe and transitions back to flat at the triangular pocket. I snapped a few quick shots with some side lighting so you can see the surface.
Now, I have finally managed to model the organic surface using the T-spline modeling space. I ended up doing it as a loft feature, and then tweaking it. Even that though has left it not quite perfect. I even used the Match tool to extend it I am prepared to use it as a starting point though and remodel the rest of the foot to align.
I also tried the Edit Surface tool after going through the Create Base Feature process. The T-spline surface it makes though is registered on the long edge, which makes the sculpting assymetrical. I haven't been able to figure out a way to change the orientation of the base plane. Here some images of what happens. I quickly recreated the outcome so the dome is just roughed in, but you can see how it comes out lopsided.
Anyway, now I have an acceptable CAD version of the surface, but it's only a surface and I haven't been able to join it to the main body. In the sculpting environment I am not able to Fill Hole to close off the surface so it comes out as a solid. I've also tried just thickening it to convert it into a solid, but that doesn't work either. The Combine tool also doesn't work, combining a surface to a solid. I've also tried some tools in the Patch enviroment, like the Stitch tool, but of course that doesn't let you combine surfaces to solids either.
I also tried creating it from a flat surface, and then sculpting it, but it was impossible to figure out the T-spline layout that when pulled and pushed would make the right shape. It always came out not quite right (and this attempt stays yellow for some reason). And it has the same joining problems too.
So, I'm looking for some advice. Perhaps a way to join what I have to the main body, or how to get the T-spline surface from just a surface into a solid, or even a whole new approach.
Here's a link to the file if you want to take a look at it. http://a360.co/1L4cduw
Thanks for the help!