Trouble making a boat hull (lofting with 3d spline)

Trouble making a boat hull (lofting with 3d spline)

njdodson87
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Message 1 of 6

Trouble making a boat hull (lofting with 3d spline)

njdodson87
Explorer
Explorer

I am having trouble making a boat hull with one of the guide rails being a 3d sketch.
I am relatively new to fusion coming from SW.  Any help would be great!!!

 

https://a360.co/3yLGteA

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Message 2 of 6

aliobidi
Collaborator
Collaborator

Hi , 

can you explain your issue 
seems like your work fine 

Message 3 of 6

njdodson87
Explorer
Explorer

I kind of Hoge pogged this together. Also the bow and transom has some overlap that I can't seem to get rid of on the top. I've tried a million different ways and am wonder if this is a limitation in fusion and or if I'm doing things wrong. A few times I was able to loft it as a solid but couldn't shell and or as a surface and thinking wouldn't work. 

Any help?

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Message 4 of 6

TrippyLighting
Consultant
Consultant

@njdodson87 wrote:

I kind of Hoge pogged this together. ... . I've tried a million different ways and am wonder if this is a limitation in fusion and or if I'm doing things wrong.


Your workflow needs more attention to detail. It isn't appropriate in SW either!

My suggestion to anyone  interested in learning this properly is to read through the Autodesk Alias Theory Builders. Boat/Vehicle surfaces usually are built using NURBS surfaces. For best results it helps to have a good understanding of what is going on under the hood of the CAD software. That is where the theory builders can help.


EESignature

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Message 5 of 6

barry9UDQ6
Advocate
Advocate
Accepted solution

Something I find works very well is to chop up your reference drawing, and overlay the different views on the correct planes.

 

canvas.JPG

 

Do each panel as one operation.

 

loft.JPG

 

But if you really want to refine your surface, a program like PolyCad (it's free!) will give better results.

I would also redraw using B-spline curves (control point spline) instead of your fit-point splines. And as Peter said, follow the best practices for working with splines.

But as Fusion has limited surface modelling abilities, it might not ultimately give you what you are looking for..

 

PolyCad will also let you import reference images, as well as refine your surface like the below.

https://youtu.be/FDdwXXSKQ9g 

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Message 6 of 6

wersy
Mentor
Mentor

Take less points and tangent curve to bottom line:

 

tangent.jpg

 

Loft the complete hull at once:

 

loft 1.jpg

 

Mirror, loft the stern, stitch to solid and shell 2.7 mm.
Then offset 10 mm.

 

shell.jpg

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