tricky product to model

tricky product to model

grantpoadhindle
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18 Replies
Message 1 of 19

tricky product to model

grantpoadhindle
Enthusiast
Enthusiast

Hello all ,

 

I've got a stamping to model with a shell pattern …….I'm looking work flows to model the attached

 

TIMG_1962.JPGIMG_1961.JPGIMG_1960.JPGhanks in advance

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Accepted solutions (2)
1,328 Views
18 Replies
Replies (18)
Message 2 of 19

TheCADWhisperer
Consultant
Consultant

File>Export and then Attach your *.f3d initial attempt here.

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Message 3 of 19

grantpoadhindle
Enthusiast
Enthusiast

please see attached

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Message 4 of 19

TheCADWhisperer
Consultant
Consultant

Blue lines should keep you awake at night.

I would start by editing Sketch1 such that the center of the R30.7828142 arc is at the Origin and the entire sketch is fully defined. 

 

Your images are all at angles.

I would take photos orthogonal to the part (against a neutral background like orange or green or plain white sheet of paper, place in canvas and scale to 1:1 (as close as possible, considering parallax error - to use as reference).

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Message 5 of 19

Beyondforce
Advisor
Advisor
Accepted solution

Hey @grantpoadhindle ,

 

Here you go, I hope it helps:

 

Ben Korez
Fusion 360 NewbiesPlus
Fusion 360 Hardware Benchmark
| YouTube

Message 6 of 19

grantpoadhindle
Enthusiast
Enthusiast

Thanks Beyondforce  …… that's a great solution..... I will have a play around with it and post my results 🙂

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Message 7 of 19

Beyondforce
Advisor
Advisor
Great, I'm glad I could help 👍

Ben Korez
Fusion 360 NewbiesPlus
Fusion 360 Hardware Benchmark
| YouTube

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Message 8 of 19

laughingcreek
Mentor
Mentor
Accepted solution

if you want that smooth transition at the base then there is probably some surfacing work in your future.  Attached is a quick example (but it's also a sloppy model, don't emulate all my bad habits!)

I wouldn't consider this a beginner approach.  but look through the time line and see if it gives you ideas.

object A.pngobject b.png

Message 9 of 19

grantpoadhindle
Enthusiast
Enthusiast

Thankyou for looking 😀

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Message 10 of 19

grantpoadhindle
Enthusiast
Enthusiast

Thank you very much that's great !

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Message 11 of 19

chrisplyler
Mentor
Mentor

 

I just want to throw out that the part pictured looks suspiciously like a casting, not a stamping.

 

 

Message 12 of 19

TheCADWhisperer
Consultant
Consultant

@chrisplyler wrote:

I just want to throw out that the part pictured looks suspiciously like a casting, not a stamping.


...and true fidelity might require just a bit more effort...

Ridges.PNG

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Message 13 of 19

grantpoadhindle
Enthusiast
Enthusiast

@TheCADWhisperer @chrisplyler ….

 

Guys …. the process the pull is made by is what we in the uk call a hot brass stamping.

I know some of the process names are slightly different between the USA and UK sometimes.

 

anyway ...

I'm getting some nice results with the lofting workflow , I've boundary filled the surfaces to make a solid but I'm having trouble shelling the solid... see attached

 

 

Message 14 of 19

wersy
Mentor
Mentor

@grantpoadhindle  schrieb:

@TheCADWhisperer @chrisplyler ….

 

Guys …. the process the pull is made by is what we in the uk call a hot brass stamping.

I know some of the process names are slightly different between the USA and UK sometimes.

 

anyway ...

I'm getting some nice results with the lofting workflow , I've boundary filled the surfaces to make a solid but I'm having trouble shelling the solid... see attached

 

 


But you can thicken the shell.

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Message 15 of 19

laughingcreek
Mentor
Mentor

It's looking good indeed.  a couple of comments -

-fix those yellow errors AS YOU GO.  otherwise your working off cached geometry and all sorts of weird things can happen.  it's not really worth trying anything else till those are fixed, particularly the loft.

-lots of things effect fusions ability to shell/offset/thicken (they're all related under the hood). One is the presence of near tangency  conditions.  in your second loft you didn't insure that the surface from the first loft had a smooth transition to the second loft, so there is a near tangency condition there.  in my testing I found that limited the shelling of that surface to 1 mm and failed above that.  it's going to take a little work to fix this.

near tangnency.pngnear tangnency 2.png

 

Another thing that effects shelling/thickening/offsetting is geometry that folds onto itself and kinks.  the last valley at the sides of the shell have a curvature that eventually fold onto itself.  you can fix that thru trial and error, adjusting the curve out till it will thick enough for the purposes (that looks like 3 mm).  right now it's failing above 2.2 mm, so it's close.

geometry folding.pnggeometry folding 2.png

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Message 16 of 19

grantpoadhindle
Enthusiast
Enthusiast

Thanks @laughingcreek  very good of you to take the time to look at this.

with regard to the thicken workflow failing ….that's why I was trying to shell the solid ...

maybe if I fix the yellow errors it may work for me.....I will keep plugging away.

 

thanks to all  @wersy @TheCADWhisperer @chrisplyler @Beyondforce for assistance ..what a great forum 🙂

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Message 17 of 19

grantpoadhindle
Enthusiast
Enthusiast

Got it near enough eventually …. 🙂 ….thanks again

 

@laughingcreek @wersy @TheCADWhisperer @chrisplyler @Beyondforce 

 

 

 

 

 

cup pull shell v10.pngcup pull shell v11-u.png

Message 18 of 19

Beyondforce
Advisor
Advisor
Nice work my friend! 👍

Ben Korez
Fusion 360 NewbiesPlus
Fusion 360 Hardware Benchmark
| YouTube

Message 19 of 19

laughingcreek
Mentor
Mentor

@grantpoadhindle wrote:

...with regard to the thicken workflow failing ….that's why I was trying to shell the solid ...

 


Not sure you understood the point.  If a surface won't thicken, then a solid later made from that surface won't shell.  i wasn't suggesting you use thicken instead of shell.  By going back in the timeline and testing surfaces at earlier stages by thickening them, you can get a pretty good idea if those surfaces will later cause a shell operation to fail.  what I showed you was 2 locations in your model that were causing the shell feature to fail.

your current model is probably good enough.  later on if you decide that the slight crease in the bottom bowl area is offensive you will at least have some notion of how to go back and fix it.

not smooth.jpg

 

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