Hi, I was trying to make a "Drawer" like object, I have created a triangle yet am struggling to figure out how to make the walls of it, I have tried sketching the walls part by part, but i got stumped when i couldnt do the other side because the line would not lock on where i wanted it to.
Solved! Go to Solution.
Solved by pavmed. Go to Solution.
There're basically two approaches:
1. Model the whole object, then Modify -> Shell to make it hollow, then Modify -> Split body to split it into separate walls.
2. Model each wall as a separate part.
Both approaches have their pros and cons so you choose based on your inputs (and desired outputs ))
Hi,
Please show a picture of a real object and share your file
File > export > save as f3d on local drive > attach it to the post.
günther
Hi, using the shell tool was the solution, altough it wasnt ideal this can be fixed with the split body function to seperate it into parts for me, thank you for helping!
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