Transitioning to Fusion 360 and render engines

Transitioning to Fusion 360 and render engines

systembolaget
Collaborator Collaborator
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Message 1 of 25

Transitioning to Fusion 360 and render engines

systembolaget
Collaborator
Collaborator

Dear forum participants,

 

we may have to transition around 30 seats to Fusion 360 (or a similar competitor) for high-end product design (from contemporary furniture to bicycles and electronic consumer products). If one of the great renderers does not work well or at all, then we need to look elsewhere.

 

Does Fusion 360 work well with high-end render applications like Arnold, Maxwell, Corona, V-Ray and Octane? Some better than others? What is your experience with Fusion 360 and the top 5 render engines?

 

Thanks in advance for any thoughts!

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8,588 Views
24 Replies
Replies (24)
Message 21 of 25

hclmed
Enthusiast
Enthusiast
Hi TL, thanks for these observations. I have tried exporting FBX into some other apps that manage joints internally, but they all required full reassignment of joints. I had not gotten to Blender yet, so that’s now top of the list. It will be interesting to see if Blender supports all of the corresponding joint types.

I can understand the challenge in importing all parametric relationships into other apps, but there should be a standard, the same way FBX supports skeletal rigging, for preserving physics between applications. It seems that if F360 exported it, that Pixar’s USD would accommodate it. Thanks for your reply.
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Message 22 of 25

bbsvktomad
Explorer
Explorer

So I just bought a Fusion 360 license basically just so I could render motion studies — and then I found out I also have to buy tokens, specifically 100 tokens for about €300, which would only get me around 33 low-quality videos in total. I have to ask — Autodesk, are you serious?

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Message 23 of 25

wersy
Mentor
Mentor

I have been designing with AutoCAD for a long time. However, I always used 3DMax for rendering.

So it doesn't matter which program you use for designing, textures and lighting are set in the renderer.

Edit
Sorry, I accidentally replied to the first message.

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Message 24 of 25

TrippyLighting
Consultant
Consultant

@bbsvktomad wrote:

So I just bought a Fusion 360 license basically just so I could render motion studies — and then I found out I also have to buy tokens, specifically 100 tokens for about €300, which would only get me around 33 low-quality videos in total. I have to ask — Autodesk, are you serious?


And you ask that after you make the purchase decision?

Hopefully, you had the presence of mind to purchase a monthly subscription, allowing you to cancel. 


EESignature

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Message 25 of 25

TheCADWhisperer
Consultant
Consultant

For those of you who find this thread while researching Fusion - you can get a free 30-day Trial License.

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