Let’s say i have this amazing image. Id’like to transform it into tiny holes in a wood pannel . How could I manage to vary the depth of the extrusion depending on the size of the hole diameter?
thanks a lot for any precious help
Hi! I am not sure if Fusion has the workflow transferring an image-based texture to a face as geometry. But you may look in to "Volumetric Lattice" or "Geometric Pattern" (both are paid extensions).
Many thanks!
@johnsonshiue wrote:
Hi! I am not sure if Fusion has the workflow transferring an image-based texture to a face as geometry. But you may look in to "Volumetric Lattice" or "Geometric Pattern" (both are paid extensions).
Many thanks!
It doesn't even have pattern tools to do this with native geometry.
Hi,
Even if the image were vectorized, there is no way to create a diameter-dependent depth for holes.
This raises the question of whether the holes are drilled with individual tools or milled with a tool diameter that corresponds to the smallest hole diameter.
günther
You could try Project Salvador, the AI app, for the hole pattern. It's pretty hit or miss, but sometimes gets in the neighborhood.
https://apps.autodesk.com/FUSION/en/Detail/Index?id=8558451727109537930&appLang=en&os=Win64
you could fake a diameter dependent extrusion by making a plane at an angle below the holes, then extrude "to object", object being the plane.
Hi,
@matthewrjacobs schrieb:
you could fake a diameter dependent extrusion by making a plane at an angle below the holes, then extrude "to object", object being the plane.
please demonstrate the implementation of this statement
günther
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