- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
f3d file attached.
The project has to main 'parts', the center section of a stage set, and a set of stairs that is hinged to that centre section.
(Some of you have already seen parts of this here in the forum as I have learned to do different parts of it)
Please look at the Stairs.
Right now it is a slightly sloppy data structure - I will resolve some of that today.
And I *KNOW* I did some of this wrong. I *KNOW* I have too many references, too many things at too high a level of structure, etc etc. I will do better on all that in FUTURE designs. It would take too much time to fix all of what wasn;t done right in this one, and I have a deadline to meet to provide useful drawings to a person who needs them. Just can't go back to do all that.
Anyway:
All those components need to be jointed, "as built, rigid".
Only exceptions being the wheels on the underside, which need a rigid joint from wheel plate to stairs - but I'll need to define a rotating joint or two on the casters themselves.
So far, all I can do is to create joints between two objects at a time, and that process is multiple clicks and delays as the joint 'animates' to show me it did the joint.
This is going to take HOURS if I do all of them one joint at a time like this.
Is there ANY way to speed this up?
I can't select all of them and tell Fusion to create rigid joints. I tried, and it just randomly picks two components and joins them - nothing else is done.
Really hoping you all can tell me how to do this with any efficiency.
Thanks!
Solved! Go to Solution.