tangent curvature handle vs Tangent Smooth constraint - how to use best?
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Coming from Alias / Rhino getting a hand of the tangent/smooth handle/constraint is a little bit of a challenge to be honest.
Can somebody very family with that workflow explain how to use it best?
Here is a video how I work in Alias and then try to transfer that understanding to Fusion.
https://drive.google.com/open?id=0Byzv_NlyKp_2ZEtrM1JzeHZSZVU&authuser=0
My biggest problems are:
1. Fusion has no blend curve meaning a cuve that is not influencing the target curve/curves when editing
2. the G1G2 handles seem to conflict with the G1G2 constraint
When working with CVs seeing and managing G1G2 is pretty easy in Alias
In Fusion I seem not to get the hang of it.
There are also multiple other UI or tool bugs and artifacts you can see like:
G1 constraint by default being more bellied out, while G2 constraint by default has a flatter curve
Constraint handle I often cannot activate
Constraint handle have UI artifacts which make no sense - must be a bug
For me it seems that the lack of a true blend curve really is a draw back and the constraint/handle issue
making working and sculpting nice curves actually very painful to me at least to a degree that I do not want
to make transitions between curves at all in Fusion
Claas Kuhnen
Faculty Industrial Design – Wayne State Universit
Chair Interior Design – Wayne State University
Owner studioKuhnen – product : interface : design