Here is a sketch illustrating this totally exasperating issue.
If there is a simple solution, it must be really hidden...

I want to make a tangent arc from point shown by arrow 1, to point shown by arrow 2
As soon as I start from arrow 1, the arc is tangent to the horizontal line. But I want it tangent to vertical line.
I want the arc to be "inner" rather than "outer", respectively to the top left corner of my sketch.
I've tried dragging the mouse up, I tried holding Shift, Ctrl, Alt, in all combinations.
The **** arc keeps not being where I want it.
I have tried removing the small horizontal line to the left of point 1.
Then the arc is tangent to vertical, BUT STARTING DOWN ! whatever the mouse direction.
I have tried starting from point 2 instead, with all the same combinations, it kept not being where I want it.
I can't believe there is not a way to draw it as I need it.
For people still interested in this subject, here is a work around but if it's the only way, F360 developers should really be taken care of in some creative way by a James Bond villain:
Draw the arc as it is shown in my screen capture
Draw a straight line between point 1 and 2
Use the Mirror action on the arc using the straight line as mirror line.
Remove original arc and mirror line.
Of course, if you need to change dimensions, you'll have to do it all over again...