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T-Spline pipe connections behaving weirdly

T-Spline pipe connections behaving weirdly

tilman.heindel
Observer Observer
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Message 1 of 4

T-Spline pipe connections behaving weirdly

tilman.heindel
Observer
Observer

Hello, I'm currently trying to model this "Bottleframe" as you might call it to try out the T-Spline pipe feature as its very cool how you can make these "skeletonized" frames with it. The Problem I'm having is shown in the screenshots, I want the connections to look "flat" as I have marked with red, but most of the pipes are rotated somehow and form a more star-looking connection which I don't want. Is there a way to force them to connect in the flat way or maybe move all the yellow cuts further apart as they are probably too close most of the time which results in the undesired connection. Are the pipes too thick maybe?

I would appreciate any help! 🙂

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TrippyLighting
Consultant
Consultant

There is no way to do that in a controlled fashion. Modifying the model by hand is likely the best way to achieve that result.

 

Also, please do not attach images to a post. Embed them!

You can drag images directly from a folder into a post.

That embeds and displays them directly not requiring us to click on an attachment to view them. Thanks!


EESignature

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Message 3 of 4

TrippyLighting
Consultant
Consultant

Also, for more control, I'd do this with a modifier in Blender;-)


EESignature

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Message 4 of 4

adam.helps
Autodesk
Autodesk

Those joints are so close together (relative to the thickness of the pipes) that it looks like the pipe system has merged some of them into a single joint. I think that's what's causing the discrepancy between your input curves and the output surface.

 

You might be able to get what you're asking for by both reducing the pipe thickness and reducing the intersection tolerance when it is searching for joints. Alternately, you need to clean up your input curves so that the joints aren't so close together.

 

I think you might be able to get joints that are more like what you want if you can reduce the number of incoming curves. Those "star-looking" connections (with a 6+-sided face in the middle) most often occur when too many curves get involved in a joint, which is probably a side effect of adjacent joints getting merged together. I'm not completely sure what you mean about wanting them "flatter" though--did you mean you want them less flat? The ones you circled seem to be the flattest ones to me.