sweep

Anonymous

sweep

Anonymous
Not applicable

I would like to make a raised rib that follows thes curves defined by an intersection. How do I do this? My trial and error has resulted in errors... Sorry if this is a newb question

 

Deb

 

Capture.JPG

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HughesTooling
Consultant
Consultant

Have you tried Loft? It would be easier to help if you export the design as an F3D file and attach to this thread.

 

Mark

Mark Hughes
Owner, Hughes Tooling
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HughesTooling
Consultant
Consultant

Another option might be to project a center line between the two curves and use pipe.

Something like this

Capture3.PNG

 

Capture4.PNG

 

Mark

Mark Hughes
Owner, Hughes Tooling
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colin.smith
Alumni
Alumni

Hi @Anonymous, 

Here is another options using split face and push pull.

 

https://knowledge.autodesk.com/community/screencast/a5fcf6da-55af-4612-89ad-40da54abd804

 

Colin

 

Colin Smith
Sr. Product Manager
SketchBook
Alias Create VR (aka Project Sugarhill)
Automotive & Conceptual Design Group
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Phil.E
Community Manager
Community Manager
Accepted solution

Hi @Anonymous

 

@HughesTooling has a couple good suggestions.

 

I'm going to suggest using Patch + Thicken.

 

This video, by @keqingsong has a very similar workflow.

https://www.youtube.com/watch?v=Iz59S6CL7l0

 

In these pictures, I tried to make a nice design like yours for clarity. The main workflow is:

1. Copy the solid body that is split.

2. Turn off the original body visibility.

3. Go to Patch workspace > Delete a face from the new construction body you just made.

4. Now your construction body is a Patch body. You can use Thicken.

5. Thicken the ribs.

6. You will need to turn on visibility of the construction body each time.

7. You can then decide to keep them as separate bodies/components, or join them using Combine to the main body.

8. Add fillets as needed.

 

(sorry I had some serious technical issues and I'd rather post this now for you, I can redo this in a video if you like)

1.png

 

(in Patch space delete a face from your construction body)

2.png 

 

3.png

 

4.png

 

Please let us know if you have more questions.

 

Thanks,

 

 

 





Phil Eichmiller
Software Engineer
Quality Assurance
Autodesk, Inc.


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Anonymous
Not applicable

The thicken was the ticket. Press Pull did weird things on the surfaces 90 deg from the pull direction.

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Phil.E
Community Manager
Community Manager

Glad to hear it, glad to help.

 

Thanks for asking and thanks to all the other responders. This one was fun!





Phil Eichmiller
Software Engineer
Quality Assurance
Autodesk, Inc.


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