@Anonymous
There didn't seem like much interest in this other then Franks, so the complete process really wasn't documented. I guess this is a case where it doesn't pay to silently stalk the boards. 
All though the process is rather simple using the tools I use, it would cost $100 to do it the way I do.
There is free alternatives to Topogun, (Blender) being the main one and the one I would recommend using to retopologize the meshes. I have seen free retopologizing apps posted here and there on the forums but honestly all of them lack the control I was after for my end results. Since the goal was to use these meshes in a CAD environment I needed precision and complete control over the final solid models. The reason I use Topogun as opposed to Blender is speed and tool set. Keep in mind Blender is fully capable its just a slower process.
I have planned on doing a set of videos detailing exactly how to do what is done in this thread and a lot more.
Right now I just don't have the time and my first priority is getting this skeleton done for Frank, then I can focus on the tutorials. So it will probably be 2-3 weeks before that will happen. I can however outline the steps and with a little googling and youtubing you can get your models into Fusion to work with.
First step is to make a quad polygon mesh from your model: Usually with retopology using apps like Topogun, Blender, Lightwave, Maya, Zbrush etc. In this step make sure your mesh has less then 10,000 polygons!
Second step is to upload that .obj file to your project folder and place the .obj file into a scene.
Third step is to convert the mesh to a B-Rep, an optional step is to load the obj as a T-Spline in the sculpt environment. Which one you use just depends on how you want to work with the mesh.
Now there are videos in this thread that show all of this except how to retopologize a mesh into quads.
One video for that can be found here:
Video
There are tons of them out there but this should help if you can't wait for me to get mine done.
I hope this helps you.
Cheers
Phil Procario Jr.
Owner, Laser & CNC Creations
