I effectively have a tripod with a horizontal bar fitted at the top, offset to the one side. When applying a load to the end of this bar, I expect the tripod to want to tip over, but it appears that the simulation ignores the fact that the load is offset. I have changed the offset distance and load to be "extreme" in context of the design, and still it appears that the load is applied to the center of the design.
I eventually fitted three "rubber" spacers to the end of each leg to try and gauge by how much the different legs move when the load is applied, but even though I can stretch the spacers when the force is applied upwards and compress the pads when the load is applied downwards, the pads movement remains symmetrical, thus ignoring the offset position of the load.
I originally modelled the beam over the single leg of the tripod with the intention of keeping it as a separate body to be able to rotate it for tests at different angles of rotation. Even though this body is bonded to the “base” after rotating it, the simulation ignores the beam’s new position and the result is calculated as if the beam is in the originally modelled position.
I then tested the simulation by modelling the beam in the position as shown in the test, but still keeping it as a separate body, but the the simulation was still not working properly, even though this body was bonded to the base structure for the purposes of the simulation. The simulation still seemed to “recall” the beam in the original position, even though it was modeled in a different position, as opposed to being rotated into this position.
Only when I modelled the beam in the position as shown in the test and made it part of the same “base” body, does the simulation produce the expected result.
Any insights into this will be greatly appreciated.