Splitting body problems

Splitting body problems

david
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Message 1 of 8

Splitting body problems

david
Contributor
Contributor

Cannot split body using a stitched body. Also how come surfaces are bodies?

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Accepted solutions (1)
667 Views
7 Replies
Replies (7)
Message 2 of 8

TrippyLighting
Consultant
Consultant

I wonder what level of response you are expecting considering you provided a one-liner with no other details.


EESignature

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Message 3 of 8

david
Contributor
Contributor

Not sure why the screencast didn't attach, but here it is. 

 

https://autode.sk/2tpQKKh

 

 

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Message 4 of 8

TrippyLighting
Consultant
Consultant

Can you share your model and perhaps explain what you are expecting to see ?

I see what you are doing in the screencast, but I am not sue I understand what is going wrong.


EESignature

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Message 5 of 8

david
Contributor
Contributor

The model was split using the surface body. However part of the original body is missing. See pictures

 

https://a360.co/2K8L69W

Morgan Injection Molder v19_Morgan Injection Molder v19 v2 v3.pngPic1.png

 

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Message 6 of 8

TrippyLighting
Consultant
Consultant

Looking at your file now. One piece of advise, after importing geometry wait with enabling the timeline until you have all the geometry cleaned up and stitched together and maybe the assembly re-structured.

Only then enable the timeline if you must.

 

That way your timeline is not cluttered with a lot of operations not relevant to the actual design.


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Message 7 of 8

TrippyLighting
Consultant
Consultant
Accepted solution

I don't see anything wrong with the split. It follows exactly the top you are splitting with, thus creating three separate bodies. 


EESignature

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Message 8 of 8

david
Contributor
Contributor

Thanks. I thought Body 17 & 18 were the the new split body and didn't realize Body 1 needed to be turned on also.

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