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Lately, I have been reading into the different type of splines offered by Fusion and the underlying geometric principles. From my short experience with both, it seems that control point splines are much easier to use in 3D space as I am manipulating points, which unlike control handles do not inherently move in two directions after manipulation. I have also read Sketch control point splines FAQ, which suggests that control point splines serve better accuracy in curvature continuity with the option to move control points to manually crease edges. This got me wondering, other than ease of use, what other reasons are there to use fit point splines in both 2D and 3D? Are there other possibilities to constrain such sketches that only work in one type of spline and not in the other, etc?
I was also wondering: if curvature continuity is the only thing perceivable by eye from a surface, what is the reason to go beyond that? And what use-cases require degree 5 precision over 3? And why is there even such a thing as degree 7 in other software? My best guess would be that it has something to do with the manufacturing process...
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