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I made this design for practice in making a cabinet which would use joints for drawer slides. I designed the slides in a separate file with one side fixed and a slider joint with limits, then I created the drawer box as a rigid group, the containing box as a rigid group, then imported the slide twice and made a fixed joint from the fixed side of the slide to the outer cabinet and a fixed joint from the movable side of the slide to the drawer box. So as far as I can tell I've done things "correctly" and in the model workspace I can pull out the drawer and have everything work correctly.
Then I went into the animation workspace to try to make a video of the drawer opening while the camera pans. What I found was that the move operations in the animation workspace seem to completely ignore the rigid groups and joints - when I move the front wall component for the drawer box it moves ONLY that piece. That's completely not what I expected.
Am I missing something or does the animation workspace ignore joints/rigid groups?
Also, does the animation workspace allow you to do the animation with frames generated from the render workspace or can it only deal with model type views? It would of course be cooler (and take a LOT longer) to create the animation from raytraced stills.
Solved! Go to Solution.