Some initial comments (new user)

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Ok, have used 2d & 3d cads before but new to Fusion. Some things make sense, some are good, some things I can see reason behind but others totally baffle me as to why anyone would want to work that way. Have used SpaceClaim for many years, sure it lacks some things, but it only took a day to learn how to use it to be productive. I am now on day 3 with Fusion and have created nothing of value (to me).
I have watched about 10gig of YouTube videos, searched the help etc now resorted to using the forum because there seems to be no such thing as "online quick help". I struggle with this program. It looks good, smells good, seems to work to a fashion but to do anything productive in 15minutes takes about a day by the time you try to figure out how in hell you actually do that.
Points in question: In all the videos and stuff I researched, not one single reference was made to the fact that if you sketch a circle on the orgin or a plane, you cannot move it! Spent hours trying to figure out why, come to the conclusion you can't.
Spent the last 3hrs trying to find out how rigid body works. Read all the descriptions and set up rigid bodies but I can pick them up with the move command and move them where I like - not very rigid are they. SpaceClaim as an example allows you to LOCK a component (body or structure with or without children components) in world origin and there is no way you can move them unless you unLock. You can still interact with them freely, sketch on them etc but you cannot move the relationship between the items or any items and world zero coordinates.
I must be doing something very wrong here or RIGID is not the command I am looking for?