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Solid model, unable to delete face (hole)
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I have a step file of an iPhone. I'm learning how to make changes to solid models. I'm stuck making an edit I can't get F360 to do. I'm deleting some features from the original solid model. In particular some holes in the bottom of this phone. I was able to delete the other holes by using the move tool and moving them into space (Delete would not work for me, gave an error). I'm left with a couple of holes that would not delete using any method I've tried. The difference I see is that they intersect some faces near the corner of the phone, whereas the ones that worked were not in the corner faces at all. Can someone explain how I can delete these holes without hosing the existing geometry?
See screenshot, and f360 source file