Slot Patterning Within Boundary
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hi all, I am attempting to pattern slots in Design mode across a rectangular face at a 45 deg angle within a rectangular boundary. The slot width and spacing are set with parameters, which we would like to not break the modeling when edited.
Since there is no way to pattern slots without patterning rectangles and filleting one by one (and Fusion can't trim/break "Slot" geometry while retaining the round ends), I followed the method shown in this link: Fusion 360 | Slots Within Boundary - YouTube.
The slot is initially made using thin extrude to create the slot and extending to object, then adding a fillet.
These two features (extrude+filllet) are then patterned using rectangular pattern and then mirrored. (You have to mirror because "extend to object" unfortunately is unable to extend in two directions to the same object, and splitting into two limiting objects still fails due to the reasons below...)
However, when I increase the number of pattern instances to a number where the slots start outside of the boundary the compute fails (Error: R-Pattern2 Compute Failed):
The end goal is cutting slots in Manufacture using Slot, which does not work with rectangles. We could perhaps re-draw and pattern center lines, and then use Trace, but we would like to see the model in Design as it will look.
Any ideas?
Model: https://a360.co/3NkU8yF