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Hello 360 community! I accidently posted this issue in the wrong forum section the other day and another community member was nice enough to direct me here.
I am trying to create an adjustable model based off of a Fibonacci spiral. I drew up a quick sketch of a Fibonacci spiral, tested it to make sure that it was constrained and adjustable and everything seemed to work as expected. When I started building it again I cannot seem to get all of my arcs to work correctly.
The model is fully constrained as it should be, but when I adjust my initial square’s size (which I built the sketch off of) Fusion errors and tells me to check pretty much everything in the model.
After some deleting to try and pinpoint the issue, I believe I have narrowed it down to some Arcs causing the problem.
It’s strange because some arcs work and some do not. I have uploaded the model to demonstrate.
To replicate the issue, adjust d1 (found on the smallest square next to the origin point) notice how the model adjusts, then add an arc (I used 3 point arcs) into one of the empty squares to try and add to the spiral. Then after drawing the arc try adjusting d1 again. Instead of adjusting as it should (like the other squares with arcs) it seems to break the render and cause fusion 360 to fail at the computation.
As you can see the arcs SHOULD also adjust accordingly. The empty squares should allow similar arcs but if I add arcs to those squares the arcs ARE constrained but they prevent d1 from being adjusted.
I tried using a fit point spline instead of arcs but the spline does not stay within the squares, and sometimes doesn’t seem to render properly and I need the model to be precise.
Does anyone have any creative advice on how I can build this properly? Or on why I cannot seem to add arcs to the squares in question without the arc causing resizing problems later on down the road?
Solved! Go to Solution.