I want to make a simple animation of the earth's revolution around the sun. However, I am now stuck with setting up the correct joints. The things I have done so far are:
1. Create sun, earth, earth's axis and earth's rotation path as individual components.
2. Create as-built joints between:
sun - earth: earth rotation around the sun
sun - axis: axis rotation around the sun (together with earth)
earth - axis: earth rotating around it's own axis
However, when earth and its axis are rotating around the sun, the axis doesn't stay in one plane e.g. faces to the sun with always the same site.
This, of course, is wrong and I would like to change that.
How can I solve this? Did I already make a mistake when setting up the joints between the components?
Here you can see the current design:
Thanks alot in advance!
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John Hackney
Retired
Beyond the Drafting Board
You have not supplied your model so I created a rough one for you to demonstrate the process. Open my model, expand the Joints folder and right mouse click on Earth Around Sun Revolve Joint. Choose Animate Joint Relationship to see the motion you want. You will be able to see what I did by looking at the timeline. Let me know if you need further help. Model is attached.
Edit: Corrected attached model so the Earth rotates CCW around Sun
"If you find my answer solved your question, please select the Accept Solution icon"
John Hackney
Retired
Beyond the Drafting Board
Did my solution fit your needs? If so please select the Accept Solution icon on my post. If you have other questions or need further help please ask.
"If you find my answer solved your question, please select the Accept Solution icon"
John Hackney
Retired
Beyond the Drafting Board
This is possible to solve using two additional intermediate "virtual" components - (1) simply a line replicating distance between eartch center and sun center - let's call it "leg" (2) component without any contents - call it "cage"
You then make such joints:
1. Sun center - revolute around vertical - leg point A
2. leg point B - revolute vertical - cage
3. sun center - planar with disabled rotation - cage
4. earth- revolute around earth axis - cage
this makes cage turn around sun without changing it orientation - just XY movement at exact distance from sun.
And there'll be earth turning around its own axis inside cage.
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