@Anonymous
No worries I will show you, it will be up to you to refine your skills after that.
As far as the mesh tools go I see one huge problem, all the information I have seen from the people involved with them are focusing on ways to do the current CAD stuff.....
IMHO that's all bad, why, because in order to be innovative you have to break away from whats currently known. (The only thing I have seen that's inspiring is Fusions ability to handle much denser meshes. That I will admit is huge. Kudos guys for that one.)
For instance Meshmixer and Momento are NOT good for CAD accurate modeling.
Some of the videos out there on the mesh tools focus on things in those two pieces of software being in Fusion 360. And for some things that's fine, but for CAD accurate models not so much.
Everyone is missing what the really needed tools should be, and all of them deal with mesh flow. For the life of me I can't see why the world doesn't see this. I have only talked to maybe 3 or 4 people that do see it.
Now don't get me wrong I know they have to start somewhere, but if they develop based on what is already out there and being done they will back themselves into the exact same corner as all other CAD software is in.
That means somewhere down the line all the logic or framework or both will have to be rewritten or massively overhauled.
I have seen it so many times over the last 20 some years. The problem here is people don't know what tools are needed for this kind of stuff because each person is good at their one thing.
So this guy knows this and that guy knows that...so on....the problem here is simple you need to know this, and that, and that, and that to develop the new tools.
I have the upmost respect for the Autodesk employees but the company suffers from a lot of the same problems as others.
This team works on this and that team works on that and they are not consistently working together.
For instance the team that handles the render works on the rendering for all Autodesk products, but then Fusion has it own people for deciding what goes into Fusion renderer and how it is used and what options are available to the end user. So even if the renderer supports X function the group behind the Fusion UI for it may not support it at all or they may dumb it down because they feel it is too complicated for the average user and so on.
Now keep in mind I'm not bashing the Fusion team, so far all my dealings with them have been fantastic and they are a very talented group of people. I just feel they are in a raft in uncharted waters with a bunch of hungry sharks....don't stay on the raft with a leak when there is a cruise ship 50 feet away. 
Just my 2 cents
Phil Procario Jr.
Owner, Laser & CNC Creations
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